3D Character Artist - Adam Sacco

Online portfolio

3D Artist available for remote 3D outsourcing work. Experience includes AAA and indie video games, mobile apps, films, animations, 3D prototyping, 3D illustration and concept art. Feel free to send an email on the contact page to chat about your project requirements.


  • 3Ds max
  • Mudbox
  • Vray
  • ZBrush
  • Ornatrix
  • Mari 
  • Marvelous Designer
  • Quixel suite - Ddo
  • Unity 5 - game engine (character set up and shaders)
  • Adobe Photoshop & After Effects


  • 3D Modeling, textures & Vray shaders for production engines - animation
  • 3D Modeling, texture baking & PBR textures for real time engines - games/ apps
  • Facial morph targets/ blend shapes
  • Character & creature concept art & look development
  • Hair - Ornatrix & Vray
  • Rigging - 3d max Biped - Sample video
  • Art style can be matched to suit you existing project or concept art

Features and publications

  • I have been featured in articles and galleries in the above magazines and websites
  • Lead Judge for CG student awards 2015. http://www.cgstudentawards.com
  • Magazine feature - How to design better creatures, Leading creature designers share their insights, tips and passions for modelling better critters. - James Clark, "3D World Magazine"